The story starts out with a cutscene setting the stage for the game. It took me nearly 35 hours to get all the achievements in it. The story mode is surprisingly long for an original Xbox game from 2004. A standard match is 2v2 with each person having 20 health each with a deck of 30 cards. Skills require a certain amount of aura to use. They range from Attack skills that do damage to your opponent, defense skills that block attack or send attacks back to the attacker, environmental skills that change the environment, erase skills that remove cards and levels from your opponent, abilities that give buffs and debuffs to you or your opponents, and aura particles that raise your level. These skills are abilities that you can use to win the match. When your deck is empty you start to lose health. When you pick up an orb another orb takes it's place until your deck is empty. These orbs are you cards and they are given to you randomly from your deck. When you start up a game you have 3 orbs by the spawn. The game has you pick an arsenal (deck/loadout) that contains 30 skills (cards). Let me explain what that is because this game's genre is very confusing. The game is a 3rd person shooter card game. The game has two modes Scenario Mode (Story mode) and Multiplayer. It took them about 18 hours to finally put it on the Xbox Store. The game was then made free to calm everyone down. ![]() This was due to the games code being hard to work with. ![]() There was backlash because they were giving fans the same game from 2004 and releasing in 2017 and having to pay for it when they were promised a proper remaster. Phantom Dust is an original Xbox game that was rereleased for the Xbox One.
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